Wednesday, 26 February 2014

Post Four - File Management

Blender
-Interface
-3D view
-Timeline
-Properties
-Outliner
-Obiert tools/Transform ( T )

-Edit/Object
-User Preferences


Compulsory Skills
- Modelling
- Materials/Textures
- Rigging
- Advanced Modelling
- UV/3D Painting
- Animating using walk cycle
- 3D Printing
- Rendering and Compiling


Shortcut Keys
R- to rotate
X- o delete
G- to move around
T- Mesh Tools
A- Select/Deselect
Z- Transparent/Solid
N- Transform
B- Box Select
E- Extrude
I- Insert key frame
P- Render Mode
TAB- Object mode/Edit mode
Alt + A - Play/Stop
Shift + A - Add tool
Alt + C - Convert to







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